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Regatta Games

About

We’re an independent UK studio bringing thoughtful
design and imaginative ideas to games
that invite you to play your own way.

Experience

a studio
of our own

how we design

Regatta Games was founded by Andrew Martinson, an independent developer with over 13 years of experience in game design.

His background spans systems, economies, progression and hands-on prototyping.
With experience across mobile, AR/VR and PC games. This breadth informs Regatta Games today, bringing a focus on deep systems and engaging player experiences.

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Regatta Games is a small, independent UK studio, founded to make the kind of games we most enjoy playing.

We value creative freedom, a hands-on approach, and the time to build rich ideas. 

Our approach is guided by three key principles.

our first game

Daedalus TD is our debut title, currently in development. It’s a tower defence game inspired by Greek mythology, where you place towers to construct a maze and contain the Minotaur.

Each map brings dynamic objectives and elemental terrain reactions, creating new tactical possibilities and challenges to master.

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meaningful
choices

Systems that give player real decisions and lasting impact.

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strategies worth exploring

Deep, interlocking systems that reward curiosity and creativity

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worlds with character

Settings with history, myth and a strong sense of place

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get in touch

We're always happy to hear from fellow players, creators, and kindred spirits

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